New Chromatic Brawler - Colonel Ruffs
- Chromatic Brawler
- Primary Attack - Fires 2 parallel laser beams that bounce when hitting a wall
- Super Ability - Summons a supply drop that damages enemies and leaves a buff for Friendly Brawlers to recover. The buff increases health and damage and is lost when the Brawler is defeated. It does not stack.
- Gadget - Ruffs drops 3 sandbags for cover. Each has 2000 health points.
- Star Power - Supply now includes a bomb that adds +1000 damage to the drop and also allows it to destroy walls.
New character skins and visual and sound effects
Skins Star Force
- D4R-RY1 (Skin Pass Brawl - Level 1)
- Dark Lord Spike (149 gemmes)
- Navigator Colette (79 saved)
Additional skins
- Smooth Lou (79 gemmes)
- Dark Tide Carl (10.000 star points)
- Ronin Ruffs (Brawl Pass Appearance - Level 70)
- Space Ox Bull (149 gemmes)
Animated faces
- Shelly Bandita, Shelly Witch
- Nita, Nita Shiba
- Colt Corsair
- Bull, barbarian king bull
- Dynamics, Dynamics Robo, dynamics entrant
- Piper Skull
- Bibi, heroine of Bibi
- Mega Bettle Bea
- Death of Nightwitch, of Blues
- Jacky
- Franc
- Max
- Jessie Shadow Knight
Lunar New Year of the Ox
- Main menu Background and music
- 5 LNY themed pins
Changes to game modes / event rotation
- Map refresh for almost all PvP modes, maps will be selected from Map Maker winners and community contests
New gadgets
- Rose: All opponents in the bushes take 100 damage and are Slowed for 3 seconds.
- M. P: The next attack will spawn an additional carrier where the attack lands.
- Poco: Removes active unwanted effects from friendly brawlers in a large area and grants 1 second immunity.
- Franc: The next attack pulls the opponents towards you.
- Uncomfortable: Gene fires a homing missile at all enemies in a large area, missile damage increases with distance traveled
- Nani: The next time Nani takes damage from an enemy, 80% of the damage is returned to the enemy. The rest are treated in Nani as usual.
- Mileage: Tara makes three shadows appear around her that attack the nearest enemy and disappear after 6 seconds.
- Check: Tick becomes invulnerable for 1 second then explodes for 1000 damage.
BALANCE SHEET CHANGES
MATCHMAKING
- Matchmaking above 15 Total Trophies or 000 Brawler Trophies is now more accurate. (Players in this pool do not match other players with less than 700 total trophies or less than 15 Brawler trophies - unless they are on a pre-created squad)
CARD CREATOR
- Trophies are now removed from today's winner cards
AMBER
- Increased primary attack damage from 2000 to 2200
- Increased health from 3000 to 3200
AUNT
- Increased health from 3800 to 4200
CARL
- Heat ejector damage increased from 400 to 600
RAVEN
- Enemies poisoned by Crow now receive 40% reduced healing from all sources.
- Increased primary attack super charge rate slightly from 15 to 14 stabs (not including poison damage ticks)
UNCOMFORTABLE
- Increased primary attack damage from 1000 to 1080
JESSIE
- Increased primary attack damage from 920 to 1120
- Primary Attack now deals 25% less damage with each additional bounce hit (super charge rate is unaffected for bounces)
LEON
- Increased primary attack damage from 460 to 480
- Increased super charge rate slightly to fully charge from 2 primary attacks at close range
MAX
- Sneaky Sneakers activation time reduced from 4 seconds to 3 seconds
SANDY
- Main attack super charge rate increased from 6 to 5 hits
GERMINATE
- Increased primary attack damage from 940 to 1020
FOAL
- Primary Attack Reload Speed Decreased by 5,9%
Other changes
- New event selection user interface
- Esports
Bug fixes
- Jackie's Counter Crush no longer triggers Jackie's Counter Crush to avoid damage loops.
- Fixed an issue that prevented healing quests from being generated for Byron
- Fixed an issue with Darryl getting stuck in the water after using Super
- Fixed minor issues in Map Maker and improved the drawing of continuous tile lines
- Fixed a case with player-created maps that allowed the creation of an inaccessible single tile space in the corner of the map
- Fixed an issue in Brawl Ball with ball and rope fence interactions when rope fence tiles are destroyed
- Fixed a rare case where Bo's mines could stay on the ground after a Brawl Ball goal
- Fixed a rare issue with Lou's Super causing a crash
- Fixed siegebots confusing about teleports
- Fixed the behavior of Carl's pickaxe when Carl teleports mid-attack
- Fixed Mortis controlled bot ignoring summoned characters like MP carriers
- Fixed auto-fire to prioritize enemies over boxes in Showdown
A lot of new content is added to the game, as well as a lot of fixes and changes. Starr Force is expected to be a wild ride, and what excites me most personally is this soft skin of Dark Lord Spike. Brawl and may the force be with you!