There are plenty of weapons to choose from among the towers in Valorant, but you want to make an informed decision on what to spend your hard-earned money on. We have a full breakdown of all weapons and their stats so you can put your money to good use.
Side arms
Classic
- Primary fire - Semi-automatic
- Rate of fire - 6,75
- Alt. Fire - 3 shot burst with increased spread
- High. Shooting rate - 2,22
- Mag capacity - 12
- Cover Penetration - Low
Damage
Shorty
- Primary fire - Semi-automatic
- Rate of fire - 3,3
- Alt. Fire - none
- Alt. Rate of fire - none
- Mag capacity - 2
- Cover Penetration - Low
Damage
Frenzy
- Main fire - fully automatic
- Rate of fire - 10
- Alt. Fire - none
- Alt. Rate of fire - none
- Mag capacity - 13
- Cover Penetration - Low
Damage
Ghost
- Primary fire - Semi-automatic
- Rate of fire - 6,75
- Alt. Fire - none
- Alt. Rate of fire - none
- Mag Capacity - 15
- Cover Penetration - Average
Damage
Sheriff
- Primary fire - Semi-automatic
- Rate of fire - 4
- Alt. Fire - none
- Alt. Rate of fire - none
- Mag capacity - 6
- Cover penetration - high
Damage
SMG
Stinger
- Main light - fully automatic
- Rate of fire - 18
- Alt. Fire - 1,5x zoom, 4 shot burst, spread is reduced
- High. Shooting rate - 4
- Mag capacity - 20
- Cover Penetration - Low
Damage
Spectre
- Main light - fully automatic
- Rate of fire - 13,33
- Alt. Fire - 1,15x zoom, spread reduction
- High. Shooting rate - 12
- Mag capacity - 30
- Cover Penetration - Average
Damage
Shotguns
Bucky
- Primary fire - Semi-automatic
- Rate of fire - 1,1
- Alt.Fire - Air Burst
- High. Shooting rate - 1,1
- Mag capacity - 5
- Cover Penetration - Low
Damage
Judge
- Main light - fully automatic
- Rate of fire - 3,5
- Alt. Fire - none
- Alt. Rate of fire - none
- Mag Capacity - 7
- Cover Penetration - Average
Damage
Rifles
Bulldog
- Main light - fully automatic
- Rate of fire - 9,15
- Alt. Fire - 1,25x zoom, 3 shot burst
- High. Shooting rate - 4
- Mag capacity - 24
- Cover Penetration - Average
Damage
guardian
- Primary fire - Semi-automatic
- Rate of fire - 6,5
- Alt. Fire - 1,5x zoom
- High. Shooting rate - 6,5
- Mag capacity - 12
- Cover Penetration - Average
Damage
Ghost
- Main light - fully automatic
- Rate of fire - 11
- Alt. Fire - 1,25x zoom
- High. Shooting rate - 9,9
- Mag capacity - 30
- Cover Penetration - Average
Damage
vandalism
- Main light - fully automatic
- Rate of fire - 9,25
- Alt. Fire - 1,25x zoom
- High. Shooting rate - 8,32
- Mag capacity - 25
- Cover Penetration - Average
Damage
Sniper rifles
Marshal
- Primary fire - Semi-automatic
- Rate of fire - 1,5
- Alt. Fire - 2,5x zoom
- High. Shooting rate - 1,2
- Mag capacity - 5
- Cover Penetration - Average
Damage
Operator
- Primary fire - Semi-automatic
- Rate of fire - 0,75
- Alt. Feu - Zoom 2,5x, Zoom 5x
- High. Shooting rate - 0,75
- Mag capacity - 5
- Cover penetration - high
Damage
Heavy artillery
Ares
- Main light - fully automatic
- Rate of fire - 10, reels up to 13
- Alt. Fire - 1,25x zoom
- Alt. Rate of fire - 10, reels up to 13
- Mag capacity - 50
- Cover penetration - high
Damage
Odin
- Main light - fully automatic
- Rate of fire - 12, reels up to 15
- Alt. Fire - 1,25x zoom
- High. Shooting rate - 15,6
- Mag capacity - 100
- Cover penetration - high