No Man's Sky patch 3.21 patch notes
- Fixed a crash that could occur when reading text during some specific interactions, mainly emergency beacons.
- On PC, fixed a crash that could occur when loading creature textures. This fix will be rolled out to other platforms as soon as possible.
- Aggressive companions will now correctly attack dangerous plants.
- A number of creature behaviors have been rebalanced to better match personality traits.
- Fixed a number of issues that caused players to appear in the wrong position when riding creatures.
- Fixed an issue that could prevent a small number of creatures from customizing.
- Improved the positioning of props on some four-legged creatures.
- Fixed an issue that prevented some companions from mining items very close to them.
- Fixed a number of issues with the way companions were pointing their mining lasers.
- Fixed a bug that could allow companions to attempt to locate a building while not on a planet.
- Fixed an issue that could very occasionally cause creatures to use voice options of the wrong personality type.
- Introducing a number of tutorial tips for first-time players using the Egg Sequencer
- Fixed an issue that caused missing controller icons to appear when driving a pet using Vive controllers.
- Fixed a number of creature animation issues that could occur in Multiplayer.
- Fixed an issue in the sleep animation for blob-like creatures.
- Fixed an issue that could cause companion summon icons to render incorrectly.
- Fixed an issue that caused inconsistent color formatting in companion speech.
- Fixed a number of issues with companion particle effects.
- Fixed a number of issues related to the network synchronization of interactions with creatures.
No Man's Sky is now available on PC, PS4, PS5, Xbox One and Xbox Series X | S. For more information on this update, visit the official No Man's Sky website.