Read the various steps carefully before making the steps fatality , because some of them can be difficult to complete and I will post some help to overcome them.
Step 1:use the parade
some fatality present an obstacle in being carried out, as an example: forward, up, y.
when the player has to perform these types of systems, many times it will fatality not be accepted and as a result you will lose valuable time and easy points.
I advise you to hold down the RT or R2 button in case you are a PS3 owner and implement the parade fatality , remembering to release the parry before pressing the final button.
Step 2:keep your distance
Always remember to keep your distance during the implementation of the measures fatality , as they will affect the success of the latter.
example: forward, backward, Y (sweep distance).
in this case you will have to take about 3 steps backwards from direct contact with the enemy's body.
there are 4 types of distances that you will be asked:
-contact (completely in contact with the body)
-jump (3 steps back or the distance of one leg outstretched)
-jump (once you make contact, jump back)
-full screen (the most distant part of the screen: DX or SX)
Step 3: classic costumes
some fatality can not be performed by the fact that not all gamers have bought the limited edition or expansion that will be proposed in the MATKETPLACE of XBOXLIVE containing the classic costumes of some characters such as:
REPTILE, SCORPION AND SUB-ZERO.
As for the character of KRATOS, I want to inform you that it is only available for the PS3 version and not usable for XBOX360.
step 4: xbox360/ps3 key legend
XBOX360 PS3
A X
B RIM
X SQUARE
Y TRIANGLE
RT R2
step 5: babality and internshi fatality p
The babality and stages fatality are very easy to perform and the same distances are always implemented for each individual field.
example:
babality are always performed at a jump distance (all babality ).
stages fatality (or pit-fatality) will have to be run from a contact distance, but they will be run only in the arenas that allow it and you will be able to test them in the two-man combat screen, map selection (Y or TRIANGLE key).
the arenas of the stages fatality are distinguishable by a red skull placed in the lower right corner of the arena you want to choose.
List fatality , babality and stage fatality of Mortal Kombat 9
SUB-ZERO
fatality 1: back, forward, down, B (dist. sweep)
fatality 2: down, indiero, down, forward, Y (dist. sweep)
fatality 3: forward, down, forward,Y (contact distance)(classic costume only)
babality: down, back, down, B (dist. jump)
internship fatality : forward, down, back, Y (contact dist.)
STRYKER
fatality 1: down, forward, forward, RT (dist. sweep)
fatality 2: forward, down, A (dist. sweep)
babality: down, forward, down, back, Y (dist. jump)
internship fatality : forward, up, Y (contact dist.)
SONYA BLADE
fatality 1: down, back, forward, back, B (dist. sweep)
fatality 2: down, down, back, forward, X (dist. jump)
babality: down, down, forward, A (dist. jump)
stage fatality : back, forward, down, Y (contact dist.)
SMOKE
fatality 1: back, forward, back, forward, X (dist. sweep)
fatality 2: back, back, down, forward, Y (dist. sweep)
babality: down, back, down, forward, X (dist. jump)
internship fatality : forward, up, X (contact dist.)
SINDEL
fatality 1: back, forward, down, X (dist. sweep)
fatality 2: back, forward, up, Y (dist. sweep)
babality: down, down, up (dist. jump)
internship fatality : down, down, X (contact dist.)
SHEEVA
fatality 1: forward, backward, forward, backward, B (dist. sweep)
fatality 2: forward, down, forward, X (dist. sweep)
babality: down, down, up (dist. jump)
internship fatality : down, down, down, X (dist. contact)
SHANG TSUNG
fatality 1: back, down, forward, A (dist. sweep)
fatality 2: down, down, back, down, Y (dist. jump)
babality: down, back, down, A (dist. jump)
stage fatality : up, up, back, X (contact dist.)
SEKTOR
fatality 1: forward, down, back, forward, A (full screen dist.)
fatality 2: down, down, forward, backward, X (full screen dist.)
babality: back, down, down, B (dist. jump)
stage fatality : down, forward, down, RT (contact dist.)
SCORPION
fatality 1: back, forward, backward, A (contact dist.)
fatality 2: forward, down, forward, Y (dist. contact)
fatality 3: down, up, up, Y (dist. jump)(classic costume only)
babality: down, back, forward, down, Y (dist. jump)
internship fatality : forward, up, X (contact dist.)
REPTILE
fatality 1: forward, forward, down, up, A (dist. sweep)
fatality 2: down, down, forward, back, X (dist. sweep)
fatality 3: back, back, forward, down, RT (dist. jump)(classic costume only)
babality: back, forward, back, down, A (dist. jump)
internship fatality : forward, down, RT (contact dist.)
RAIDEN
fatality 1: down,forward,forward,X (dist. jump)
fatality 2: back, forward, down, B (dist. sweep)
babality: down, back, down, B (dist. jump)
stage fatality : down, down, Y (contact dist.)
NOOB SAIBOT
fatality 1: down, down, back, down, RT (dist. sweep)
fatality 2: back, forward, back, down, B (dist. sweep)
babality: forward, up, forward, X (dist. jump)
internship fatality : forward, down, RT (contact dist.)
WHEN WHO
fatality 1: forward, forward, down, X (dist. sweep)
fatality 2: down, forward, forward, B (dist. sweep)
babality: forward, down, back, Y (dist. jump)
stage fatality : back, forward, down, Y (contact dist.)
NIGHTWOLF
fatality 1: down, down, forward, back, X (dist. sweep)
fatality 2: down, forward, down, back, B (dist. jump)
babality: forward, backward, forward, backward, X (dist. jump)
internship fatality : down, down, RT (contact dist.)
MILEENA
fatality 1: backwards, forwards, backwards, Y (dist. jump)
fatality 2: back, forward, back, down, A (dist. jump)
babality: down, down, forward, backward, Y (dist. jump)
internship fatality : down, down, X (contact dist.)
LIU KANG
fatality 1: forward, backward, down, A (dist. sweep)
fatality 2: down, down, forward, down, B (dist. jump)
babality: down, down, down, B (dist. jump)
internship fatality : down, forward, backward, A (contact dist.)
KUNG LAO
fatality 1: back, forward, backward, Y (dist. sweep)
fatality 2: down, down, forward, back, X (dist. sweep)
babality: down, forward, down, Y (dist. jump)
internship fatality : down, forward, down, A (dist. contact)
KITANA
fatality 1: down, down, back, forward, Y (dist. contact)
fatality 2: forward, down, forward, backward, A (dist. sweep)
babality: forward, down, A (dist. jump)
internship fatality : forward, down, forward, B (dist.contact)
KANO
fatality 1: down, down, forward, backward, B (dist. sweep)
fatality 2: back, down, back, forward, Y (dist. sweep)
babality: forward, down, A (dist. jump)
internship fatality : up, up, back, A (contact dist.)
KABAL
fatality 1: back, forward, back, forward, X (dist. sweep)
fatality 2: down, down, back, forward, RT (dist. sweep)
babality: down, forward, down, Y (dist. jump)
internship fatality : down, down, B (contact dist.)
JOHNNY CAGE
fatality 1: down, forward, forward, B (dist. sweep)
fatality 2: forward, forward, backward, down, A (contact dist.)
babality: forward, backward, forward, B (dist. jump)
stage fatality : down, back, forward, RT (contact dist.)
JAX
fatality 1: back, forward, backward, Y (contact dist.)
fatality 2: forward, forward, backward, down, A (dist. sweep)
babality: down, down, A (dist. jump)
internship fatality : down, forward, down, X (contact dist.)
JADE
fatality 1: back, down, down, B (dist. sweep)
fatality 2: up, up, down, forward, X (full screen dist.)
babality: down, down, forward, down, B (dist. jump)
stage fatality : back, forward, down, RT (contact dist.)
ERMAC
fatality 1: down, up, down, RT (dist. jump)
fatality 2: forward, backward, forward, down, B (dist. jump)
babality: down, down, back, down, Y (dist. jump)
internship fatality : down, up, down, A (dist. contact)
CYBER-SUB-ZERO
fatality 1: down, down, back, down, X (dist. jump)
fatality 2: down, back, down, forward, Y (dist. jump)
babality: down, back, forward, RT (dist. jump)
stage fatality : down, down, up, RT (contact dist.)
BARAKA
fatality 1: forward, forward, down, A (dist. sweep)
fatality 2: back, forward, down, X (dist. sweep)
babality: forward, backward, forward, B (dist. jump)
internship fatality : down, down, down, A (dist. contact)
CYRAX
fatality 1: forward, down, forward, backward, Y (dist. contact)
fatality 2: back, down, forward, X (dist. jump)
babality: down, forward, backward, Y (dist. jump)
internship fatality : down, up, RT (contact dist.)
KRATOS (ps3 owners only)
fatality 1: down, down, back, forward, triangle (dist. sweep)
fatality 2: down, back, down, forward, square (dist. jump)
babality: down, forward, backward, triangle (dist. jump)
internship fatality : down, down, X (contact dist.)