Mortal Kombat 9: Complete Guide to Fatality and Babality

    Mortal Kombat 9: Complete Guide to Fatality and Babality

    Read the various steps carefully before making the steps fatality , because some of them can be difficult to complete and I will post some help to overcome them.

    Step 1:use the parade

    some fatality present an obstacle in being carried out, as an example: forward, up, y.
    when the player has to perform these types of systems, many times it will fatality not be accepted and as a result you will lose valuable time and easy points.
    I advise you to hold down the RT or R2 button in case you are a PS3 owner and implement the parade fatality , remembering to release the parry before pressing the final button.



    Step 2:keep your distance
    Always remember to keep your distance during the implementation of the measures fatality , as they will affect the success of the latter.
    example: forward, backward, Y (sweep distance).
    in this case you will have to take about 3 steps backwards from direct contact with the enemy's body.
    there are 4 types of distances that you will be asked:

    -contact (completely in contact with the body)
    -jump (3 steps back or the distance of one leg outstretched)
    -jump (once you make contact, jump back)
    -full screen (the most distant part of the screen: DX or SX)

    Step 3: classic costumes
    some fatality can not be performed by the fact that not all gamers have bought the limited edition or expansion that will be proposed in the MATKETPLACE of XBOXLIVE containing the classic costumes of some characters such as:
    REPTILE, SCORPION AND SUB-ZERO.
    As for the character of KRATOS, I want to inform you that it is only available for the PS3 version and not usable for XBOX360.



    step 4: xbox360/ps3 key legend

    XBOX360 PS3
    A X
    B RIM
    X SQUARE
    Y TRIANGLE
    RT R2

    step 5: babality and internshi fatality p
    The babality and stages fatality are very easy to perform and the same distances are always implemented for each individual field.
    example:
    babality are always performed at a jump distance (all babality ).
    stages fatality (or pit-fatality) will have to be run from a contact distance, but they will be run only in the arenas that allow it and you will be able to test them in the two-man combat screen, map selection (Y or TRIANGLE key).
    the arenas of the stages fatality are distinguishable by a red skull placed in the lower right corner of the arena you want to choose.

    List fatality , babality and stage fatality of Mortal Kombat 9

    SUB-ZERO
    fatality 1: back, forward, down, B (dist. sweep)
    fatality 2: down, indiero, down, forward, Y (dist. sweep)
    fatality 3: forward, down, forward,Y (contact distance)(classic costume only)
    babality: down, back, down, B (dist. jump)
    internship fatality : forward, down, back, Y (contact dist.)

    STRYKER
    fatality 1: down, forward, forward, RT (dist. sweep)
    fatality 2: forward, down, A (dist. sweep)
    babality: down, forward, down, back, Y (dist. jump)
    internship fatality : forward, up, Y (contact dist.)



    SONYA BLADE
    fatality 1: down, back, forward, back, B (dist. sweep)
    fatality 2: down, down, back, forward, X (dist. jump)
    babality: down, down, forward, A (dist. jump)
    stage fatality : back, forward, down, Y (contact dist.)


    SMOKE

    fatality 1: back, forward, back, forward, X (dist. sweep)
    fatality 2: back, back, down, forward, Y (dist. sweep)
    babality: down, back, down, forward, X (dist. jump)
    internship fatality : forward, up, X (contact dist.)


    SINDEL

    fatality 1: back, forward, down, X (dist. sweep)
    fatality 2: back, forward, up, Y (dist. sweep)
    babality: down, down, up (dist. jump)
    internship fatality : down, down, X (contact dist.)

    SHEEVA
    fatality 1: forward, backward, forward, backward, B (dist. sweep)
    fatality 2: forward, down, forward, X (dist. sweep)
    babality: down, down, up (dist. jump)
    internship fatality : down, down, down, X (dist. contact)

    SHANG TSUNG
    fatality 1: back, down, forward, A (dist. sweep)
    fatality 2: down, down, back, down, Y (dist. jump)
    babality: down, back, down, A (dist. jump)
    stage fatality : up, up, back, X (contact dist.)


    SEKTOR

    fatality 1: forward, down, back, forward, A (full screen dist.)
    fatality 2: down, down, forward, backward, X (full screen dist.)
    babality: back, down, down, B (dist. jump)
    stage fatality : down, forward, down, RT (contact dist.)



    SCORPION
    fatality 1: back, forward, backward, A (contact dist.)
    fatality 2: forward, down, forward, Y (dist. contact)
    fatality 3: down, up, up, Y (dist. jump)(classic costume only)
    babality: down, back, forward, down, Y (dist. jump)
    internship fatality : forward, up, X (contact dist.)

    REPTILE
    fatality 1: forward, forward, down, up, A (dist. sweep)
    fatality 2: down, down, forward, back, X (dist. sweep)
    fatality 3: back, back, forward, down, RT (dist. jump)(classic costume only)
    babality: back, forward, back, down, A (dist. jump)
    internship fatality : forward, down, RT (contact dist.)


    RAIDEN

    fatality 1: down,forward,forward,X (dist. jump)
    fatality 2: back, forward, down, B (dist. sweep)
    babality: down, back, down, B (dist. jump)
    stage fatality : down, down, Y (contact dist.)


    NOOB SAIBOT

    fatality 1: down, down, back, down, RT (dist. sweep)
    fatality 2: back, forward, back, down, B (dist. sweep)
    babality: forward, up, forward, X (dist. jump)
    internship fatality : forward, down, RT (contact dist.)

    WHEN WHO
    fatality 1: forward, forward, down, X (dist. sweep)
    fatality 2: down, forward, forward, B (dist. sweep)
    babality: forward, down, back, Y (dist. jump)
    stage fatality : back, forward, down, Y (contact dist.)


    NIGHTWOLF

    fatality 1: down, down, forward, back, X (dist. sweep)
    fatality 2: down, forward, down, back, B (dist. jump)
    babality: forward, backward, forward, backward, X (dist. jump)
    internship fatality : down, down, RT (contact dist.)

    MILEENA
    fatality 1: backwards, forwards, backwards, Y (dist. jump)
    fatality 2: back, forward, back, down, A (dist. jump)
    babality: down, down, forward, backward, Y (dist. jump)
    internship fatality : down, down, X (contact dist.)


    LIU KANG

    fatality 1: forward, backward, down, A (dist. sweep)
    fatality 2: down, down, forward, down, B (dist. jump)
    babality: down, down, down, B (dist. jump)
    internship fatality : down, forward, backward, A (contact dist.)


    KUNG LAO

    fatality 1: back, forward, backward, Y (dist. sweep)
    fatality 2: down, down, forward, back, X (dist. sweep)
    babality: down, forward, down, Y (dist. jump)
    internship fatality : down, forward, down, A (dist. contact)

    KITANA
    fatality 1: down, down, back, forward, Y (dist. contact)
    fatality 2: forward, down, forward, backward, A (dist. sweep)
    babality: forward, down, A (dist. jump)
    internship fatality : forward, down, forward, B (dist.contact)

    KANO
    fatality 1: down, down, forward, backward, B (dist. sweep)
    fatality 2: back, down, back, forward, Y (dist. sweep)
    babality: forward, down, A (dist. jump)
    internship fatality : up, up, back, A (contact dist.)


    KABAL

    fatality 1: back, forward, back, forward, X (dist. sweep)
    fatality 2: down, down, back, forward, RT (dist. sweep)
    babality: down, forward, down, Y (dist. jump)
    internship fatality : down, down, B (contact dist.)

    JOHNNY CAGE
    fatality 1: down, forward, forward, B (dist. sweep)
    fatality 2: forward, forward, backward, down, A (contact dist.)
    babality: forward, backward, forward, B (dist. jump)
    stage fatality : down, back, forward, RT (contact dist.)


    JAX

    fatality 1: back, forward, backward, Y (contact dist.)
    fatality 2: forward, forward, backward, down, A (dist. sweep)
    babality: down, down, A (dist. jump)
    internship fatality : down, forward, down, X (contact dist.)


    JADE

    fatality 1: back, down, down, B (dist. sweep)
    fatality 2: up, up, down, forward, X (full screen dist.)
    babality: down, down, forward, down, B (dist. jump)
    stage fatality : back, forward, down, RT (contact dist.)

    ERMAC
    fatality 1: down, up, down, RT (dist. jump)
    fatality 2: forward, backward, forward, down, B (dist. jump)
    babality: down, down, back, down, Y (dist. jump)
    internship fatality : down, up, down, A (dist. contact)


    CYBER-SUB-ZERO

    fatality 1: down, down, back, down, X (dist. jump)
    fatality 2: down, back, down, forward, Y (dist. jump)
    babality: down, back, forward, RT (dist. jump)
    stage fatality : down, down, up, RT (contact dist.)


    BARAKA

    fatality 1: forward, forward, down, A (dist. sweep)
    fatality 2: back, forward, down, X (dist. sweep)
    babality: forward, backward, forward, B (dist. jump)
    internship fatality : down, down, down, A (dist. contact)


    CYRAX

    fatality 1: forward, down, forward, backward, Y (dist. contact)
    fatality 2: back, down, forward, X (dist. jump)
    babality: down, forward, backward, Y (dist. jump)
    internship fatality : down, up, RT (contact dist.)

    KRATOS (ps3 owners only)
    fatality 1: down, down, back, forward, triangle (dist. sweep)
    fatality 2: down, back, down, forward, square (dist. jump)
    babality: down, forward, backward, triangle (dist. jump)
    internship fatality : down, down, X (contact dist.)



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