All Hitman 3 weapons and equipment
Dubai
- 2 level - Burj Al-Ghazali Snowglobe / Atrium Lobby (starting point)
- 3 level - Kitchen (hidden hiding place)
- 4 level - Meeting room (place of departure)
- 5 level - Vial of Emetic Poison
- 6 level - High standing supplies room (hidden hiding place)
- 7 level - ICA Mk. III document holder / Art installation (starting point)
- 8 level - Atrium toilet (hidden hiding place)
- 9 level - Maintenance room (hidden hiding place)
- 10 level - Explosive golf ball
- 11 level - Guard room (place of departure)
- 12 level - Laundry room (hidden hiding place)
- 13 level - Ornate Scimitar
- 14 level - Art backstage balcony (hidden hiding place)
- 15 level -Druzhina 34 DTI sniper rifle
- 16 level - N / A
- 17 level - Penthouse ventilation system (hidden hiding place)
- 18 level - N / A
- 19 level - Penthouse (place of departure)
- 20 level - ICA Proximity Explosive Mk. III / Cinder suit with gloves
Dartmoor
- 2 level - Lockpick Mk. III / Deliveries (hidden stash)
- 3 level - Bathroom (hidden hiding place)
- 4 level - Garden (place of departure)
- 5 level - Pistol / Greenhouse ICA 19 Shortballer (Hiding place)
- 6 level - Staff room (place of departure)
- 7 level - Sedative poison vial / locker room (hidden hiding place)
- 8 level - Behind the manor (place of departure)
- 9 level - Cemetery (hidden hiding place)
- 10 level - Distance audio distraction ICA Mk. III
- 11 level - Library (place of departure)
- 12 level - Library (hidden hiding place)
- 13 level - Kukri knife
- 14 level - Hallway (hidden hiding place)
- 15 level - Proximity explosive duck
- 16 level - Zachary's room (place of departure)
- 17 level - Laundry room (hidden hiding place)
- 18 level - Walking stick / main road (starting point)
- 19 level - Behind the mansion after the start of the family gathering (place of departure)
- 20 level - Bartoli Woodsman shotgun / Classic fit long suit and gloves
Berlin
- 2 level - ICA Remote Micro Taser / staff room input (supported by the agency)
- 3 level - Club entrance (place of departure)
- 4 level - Projection bar (hidden hiding place)
- 5 level - ICA Remote Explosive Mk. III
- 6 level - Projection bar (starting location)
- 7 level - Custom 5mm DTI / basement toilet (hidden hiding place)
- 8 level - Radio tour (place of departure)
- 9 level - Biker garage (hidden hiding place)
- 10 level - Vial of Deadly Poison
- 11 level - Chill Out (place of departure)
- 12 level - Chill Out Staff trailer (agency pickup)
- 13 level – Flash Grenade Mk. III
- 14 level - Access to the skylight (pick up in agency)
- 15 level - Lethal Syringe Mk III
- 16 level - DJ Booth (place of departure)
- 17 level - Overpass (agency pickup)
- 18 level - Biker hangout (place of departure)
- 19 level - Boiler room in the basement (pick up at the agency)
- 20 level - Remote Explosive Duck Coat / Number Six with Gloves
Chongqing
- 2 level - Hacker Mk. III electronic key / Installation server supply room (hidden hiding place)
- 3 level - Restaurant Back Stairwell (hidden hiding place)
- 4 level - Riverside promenade (starting point)
- 5 level - ICA Pen Emetic Syringe
- 6 level - Corridor (agency pickup)
- 7 level - ICA Mk. III Proximity Concussion Device / Restaurant kitchen (departure location)
- 8 level - Facility maintenance tunnel (agency pickup)
- 9 level - Roof of the installation (starting location)
- 10 level - Hunting rifle roof / ICA tactical installation (hidden hiding place)
- 11 level - Arcade (agency pickup)
- 12 level - Side lane (agency pickup)
- 13 level - The block (place of departure)
- 14 level - Facilities ventilation room (hidden hiding place)
- 15 level - ICA SMG Raptor Covert
- 16 level - Balcony (place of departure)
- 17 level - Laundry (hidden hiding place)
- 18 level - Apartment (paid for by the agency)
- 19 level - Facilities cloakroom (place of departure)
- 20 level - Hackl Leviathan Sniper Rifle Covert / Neon City Suit with gloves
Mendoza
- 2 level - ICA DTI Stealth / Parking Lot (starting point)
- 3 level - Boathouse (hidden hiding place)
- 4 level - Vineyard (place of departure)
- 5 level Calmer 2 Calmer
- 6 level - Workers' bathroom (hidden hiding place)
- 7 level - Battle ax / ICA tasting room (place of departure)
- 8 level - Barrel room (pick up in branch)
- 9 level - Sanctuary (place of departure)
- 10 level - Krugermeier 2-2 Silver / Cinema (place of departure)
- 11 level - Sanctuary (hidden hiding place)
- 12 level - Steel tanks (agency pickup)
- 13 level - Sniper Spot (place of departure)
- 14 level - Villa Grenier (paid for by the agency)
- 15 level - ROOF Black Covert
- 16 level - Grapefield discount (agency pickup)
- 17 level - Dining room (place of departure)
- 18 level - Basement of the villa (hidden hiding place)
- 19 level - Dance floor (hidden hiding place)
- 20 level - Sieger 300 Viper / Black and White tuxedo set
Carpathian mountains
- 2 level - HWK21 Pale Homemade Silencer / Laboratory (starting point)
- 3 level - Exterior (place of departure)
- 4 level - Proximity Semtex Mk. III demo block
- 5 level - ICA Covert Tactical Shotgun
Hitman 3 is now available on PC, PS4, PS5, Xbox One, Xbox Series X | S, Nintendo Switch, and Google Stadia.
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