Assassin's Creed Valhalla Update 1.1.0 patch notes
This latest title update for Assassin's Creed Valhalla will be available tomorrow for all platforms, with a rollout at 7 a.m. ET. The file size for each platform will also be different, which you can see below along with the full patch notes for the update which can also be found on the Ubisoft website as well.
- Xbox Series X | S: environ 6,3 Go
- Xbox One: ~ 5,7 Go
- PlayStation®5: environ 2,46 Go
- PlayStation®4: ~ 2,4 Go
- PC: ~ 5,6 Go
Added in-game support for Settlement expansion and Yule Festival
- The Yule Festival is a limited-time event with several festivities to enjoy and rewards to obtain. To bring this festival and the future to life, you will witness the arrival of revelers just east of the current settlement.
- We'll provide more details on the Settlement expansion and the Yule Festival in our next Christmas season preview article. Stay tuned. ?
Diverse
- Legendary animal trophies will now appear correctly in the longhouse.
Balancing
- Changed the behavior of the power level of NPCs.
- NPC potency will now be a maximum difference of 51 below the player.
- NPCs that have a power of 51 under the player will be highlighted in green.
- World bosses will match the player's power level when the power exceeds the base level of world bosses. (also applies to: alpha animals, zealots)
- This change applies to all difficulties.
- Added collectable chests to the Grand Magaester hideout.
- Note: This hideout is only available from a very specific point in the game. Spoilers. ?
- Addressed an issue where Crit. The Spark rune did not work when inserted into arcs.
- Fixed an issue where the wrong weapon stats were displayed for specific items.
- royal guard
- Viper arch
- Death-Speaker
- The brand of Sol
- Double hand
- Hundtoth
GAME IMPROVEMENTS
Performance and stability
- Improved stability and performance.
- (PC) Fixed some crashes when performing specific actions for the first time.
- (PC) Addresses an issue that could cause freezes during the startup screen.
Graphics, audio, animation
- Fixed various graphics issues.
- Fixed various character or NPC animation issues.
- Addressed various clipping issues.
- Fixed an issue where fish could lie on their side during the fishing animation.
- Fixed an issue where some NPCs were cutting air instead of wheat.
- Fixed an issue where NPCs who are murdered while unconscious would sometimes stand up during the animation.
- Tattooed Mimir's head.
- Fixed an issue with jagged sea foam.
Quests, World Events, Side Events
- Addressed an issue in A Sword-Shower in Anecastre where Aelfgar did not move to the assault location.
- Addressed an issue where players could not complete the Honor Hubris.
- Note: This fix will spawn Ljufvina again, reset her position, and restart the quest.
- Addressed an issue that caused Tarben to follow Eivor everywhere when the Baker Complaint was not over.
- Addressed an issue where Fast Travel would not be available under certain conditions when returning to England after completing the Hordafylke Arc.
- Addressed an issue where the Allies would not assist Eivor in opening the doors to the Isle of Ely Monastery.
- Fixed an issue with the Settlement Anomaly light beams that prevented players from completing the Anomaly.
- Fixed an issue in Well-Traveled where the objective would not update under certain circumstances.
- Fixed an issue where Fenrir could get stuck underground.
- Fixed an issue where Eivor would sometimes levitate during Assault Outros.
- Addressed an issue in Defensive Measures where Jotuns could pass through the Shield after the Bring Invaders Into Shield objective is completed.
- Addressed an issue in Brewing Rebellion where the cutscene would not trigger when the door is accidentally opened by an NPC.
- Fixed an issue in The False Ealdormancy that prevented players from completing it under certain conditions.
- Addressed an issue in Kingdom's End where Guthrum would not leave Hamptun's blockade area after freeing the prisoners or could randomly become inactive.
- Addressed an issue in A Sword-Shower in Anecastre that prevented players from completing the quest.
- Addressed an issue in The Goddess of Birth that prevented players from completing the event.
- Fixed an issue in Glory Regained where players could get stuck on the platform with the horn.
- Addressed an issue in the Over All View where the quest objective would sometimes not update after closing doors.
- Addressed an issue in A Rivalry for the Ages where players were unable to complete the quest under certain circumstances.
- Fixed an issue in The Boar with the Golden Nose where players could not complete a World Event due to Lady Trotters not spawning.
- Fixed an issue in Defensive Measures where players would die when returning to Asgard.
- Addressed an issue in Cruel Destiny that prevented players from progressing to the second phase of the boss fight.
- Addressed an issue in Madness of the Stones that prevented players from continuing the quest.
- Fixed an issue in Bleeding the Leech that prevented players from completing the quest.
- Fixed an issue where Petra would collide in the opposite direction of momentum.
- Fixed an issue where players would sometimes not be able to enter the room with the Norns.
- Addressed an issue in Giants of Fimbulwinter where Eivor could get stuck in the quest area.
- Addressed an issue in Smashing the Compass that prevented players from completing the quest.
- Fixed an issue in War Weary where players could not enter the church under certain circumstances.
- Addressed an issue in War of the Collectors where the World Event would not end under certain circumstances.
- Fixed an issue in The Big Finish where the quest objective would no longer update.
- Addressed an issue that prevented players from accessing Skyrmir's Mitt in The Lost Cauldron.
- Fixed an issue in Firing the Arrow where the quest objective would sometimes not update.
- Fixed an issue where some players could no longer progress in the game upon arriving in England after Title Update 1.0.4.
- Fixed an issue with the encounter with SteinnBjorn.
World
- Addressed various object placement or texture issues.
- Fixed various cases where the player could get stuck on items.
Gameplay, Combat, IA
- Addressed various behavior / animation issues for NPCs.
- Fixed an issue that allowed players to shoot targets through walls (without using piercing fire).
- Fixed an issue with spears not being effective at destroying windows.
- Fixed an issue where the Fishing Hut Kid would roam Ravensthorpe instead of being home.
- Horses will now run away when injured with a torch.
- Fixed an issue where Jotuns could sometimes warp in walls when changing shape.
- Fixed an issue that resulted in Monks sometimes standing still and not performing their duties.
- Fixed an issue where hitting a horse with a Saxon boat will cause it to disappear when mounting.
- The sprint will now be interrupted by actions other than dodging.
- Fixed an issue where Eivor would become invisible to AI detection when moving fast during a dice game.
- Fixed an issue where NPCs could randomly spin pirouettes on a Saxon ship.
Capabilities, advantages, skills
- Fixed an issue where players could not perform heavy attacks with Frostruin or Sinner Skull.
- Addressed an issue where Frostruin's Perk would not activate even when the conditions are met.
- Fixed cases where players could open locked doors with the Valkyrie Dive ability.
- Fixed an issue where the level 2 Searing Power Trap could not be triggered a second time when the first trap was triggered by an NPC.
- Fixed an issue where Man's Best Friend would not deal damage to Zealots in some cases.
- Greatly increased mastery point limit.
User interface / HUD
- Addressed various UI / HUD issues.
- Fixed various localization issues.
- Items that are part of a bundle in the Animus Store will now display the corresponding items in the details page.
- Fixed an issue where players could sometimes lose weapons during a dual weapon swap.
- Changed Reda's Informant icon to make her look smaller.
- Changed the Adrenaline Fiend icon to make it more distinct from Adrenaline upgrades.
- Torches / Oil Jars can now be dropped / dropped on the ground with Y / Triangle.
- Fixed an issue that allowed players to obtain the Beggar Reward multiple times.
- Addresses an issue that prevented statistics from updating after exiting offline mode.
- Fixed an issue where players could no longer interact with Reda.
- Added “OFF” to the Quick-Time event entry type in the menu. (Disabling this option will allow the game to bypass brewing actions during certain boss encounters)
- Fixed an issue with Alpha Animals where players would not receive skill points when the animals were not killed by the player.
- Fixed an issue where Opals would not disappear from the map under certain conditions after collecting.
- Fixed an issue that resulted in Experienced Travelers unlocking slots for the wrong Territory.
- Fixed an issue where players could no longer create or load a manual save.
- Fixed an issue where Layla's laptop could not be used with Targeted Navigation.
- Named Cloud records appropriately.
- Cloud saves will now be named Autosave / Manual / Episode Save CLOUD
- Resolved an issue where backups could be displayed as corrupt when saving when the internet connection was lost.
- Fixed an issue where the Pathfinder setting would reset to Custom after restarting the game.
- Addressed an issue where cloud backups could go missing under certain conditions.
Mode photo
- Fixed an issue where filters would reset to no filters when setting other values in Photo mode.
- Fixed an issue where the camera in Photo mode could get stuck in objects.
- Photo mode frames will now work correctly.
System
- (PC) Addressed an issue with the benchmark tool that prevented the tool from collecting data for a while after pausing the session.
- (PC) Fixed an issue where VRAM metrics did not match actual VRAM consumption.
- Reduced the intensity and duration of the parry rumble.
- (PS5) Addressed an issue on PlayStation®5 where the Season Pass was not showing as OWNED after purchase.