The Outer Worlds: Peril On Gorgon - All New Skills

    The Outer Worlds: Peril On Gorgon - All New Skills

    All new Peril On Gorgon skills are listed below by category:

    • Melee
      • 1Hand: 1H melee critical hits ignoring 100% armor
      • 2Main: Potency attack and sweep chance to stun + 50%
    • Remote
      • Handguns: Critical hits ricochet and hit another enemy
      • Long Weapons: Non-critical hits ignore 50% armor
      • Heavy Weapons: Gear instantly recharges after using the last of its ammo
    • Defense
      • Dodge: When dodging, 25% chance to stun enemies within 3m
      • Block: Perfect blocks deal damage to the attacker instead
    • Dialogue
      • Persuade: Chance to curl up resets after 10 seconds, allowing a damaged human to curl up
      • Lie: Chance to Scramble resets 10s after Automechanical attacks you
      • Intimidate: 20% chance that creatures you strike with a critical strike will become terrified
    • Stealthy
      • Sneak: Stealth attacks that kill their targets will not alert other enemies
      • Hack: Hack deactivated the automechanics to scramble them
      • Lockpick: The first item of each locked container that is free to open can be stolen without consequence
    • Technology
      • Medical: After using the inhaler, gain + 20% damage per consumable slot used, lasts 10s
      • Science: Critical chance and hold of science weapons are determined by science skill, whichever is higher
      • Engineering: inserting a new mod has a 100% chance of recovering the existing mod
    • Direction
      • Inspiration: Companions provide 10% skill bonus to player skills when on Uncertainty
      • Determination: When a companion is referred to the unreliable, another companion can replace him






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