Google Gaming Device Certification has just been unveiled by the company that wants to make mobile games less erratic and improve the overall performance of all users. The entire mobile gaming industry has reached a point where it is expected to generate around $ 90 billion annually by 2021. In 2019 alone, more than 2,4 billion users worldwide are registered for playing games on their portable devices, which has shaped the entire mobile phone industry. in that direction. As many manufacturers produce devices for gaming, now is the time to set the rules, says Google.
The certification of gaming devices is designed as a program of this type which aims to set the bar for future gaming phones and to further enhance the “Gaming” part of the title. The company says its goal is to set standards that ensure that video games perform as intended and perform correctly and predictably, while supporting the latest gaming APIs. Often times, the development of a certain game is limited by the uncertain capacity of current gaming phones. Plus, sometimes even the profits of a certain game are dictated by how well they perform on today's average gaming phones ...
Details of this latest development were disclosed with September's GMS 7.0 (Google Mobile Services) document, which lays out the basics of the technical requirements set for businesses that want to get Google approval for preloading their services and applications. This naturally includes the Google Play Store and the Google Play service. The guidelines and rules to be followed by manufacturers of gaming phones are listed in section 13.14 of the GMS document. Rules for using all available CPU cores, providing an updated GPU, display APIs, and more are all covered. The document deals in particular with the amount of memory to be allocated to current games, in order to avoid any unexpected throttling and malfunction of processes, which often happens with demanding games, even on mid to high-end devices.
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