Dragon Ball: Final Bout, which in the North American market is known as Dragon Ball GT: Final Bout, is a fighting game genre a dating developed and published by Bandai in 1997 for Sony PlayStation.
Compared to previous titles dedicated to Dragon Ball, this is the first to feature three-dimensional game graphics. The gameplay is very similar to other video games of the same genre, with the player being able to kick, punch, throw Ki Blast and parry. The fighter can even fly and obviously move around the arena, with the elements of which he cannot interact. The special attacks that distinguish fighting games are not to be missed; in this regard it is a must to mention Goku's Kamehameha, just to name one of the most famous moves).
To parry these attacks, the other player can in turn unleash a special attack aimed at parrying the enemy attack. At the top of the screen there are two bars: the first represents the player's energy, while the second represents the character's ki. When this second bar is completely emptied, the fighter pauses for a couple of seconds exhausted, unable to parry enemy shots or attack.
In Dragon Ball: Final Bout you can also make Meteor attacks, fatal combos that cannot be parried. The only way to interrupt this sequence of attacks is to throw the player who threw it at a rock.
VARIOUS CODES
From the home screen press RIGHT, LEFT, DOWN, UP, RIGHT, LEFT, DOWN, UP, START - Bonus characters
At the home screen press TRIANGLE x9, SQUARE x9 - Enable Super Saiyanjin for Goku
On the home screen press TRIANGLE, TRIANGLE, TRIANGLE, TRIANGLE, TRIANGLE, X, X, X, X, X, X, X, X, X - Enable Super Saiyanjin for Goku's son
On the home screen press L1 + R1 + R2 + L2 - Sound Test