This sprawling stage confronts you with flamethrowers and treacherous gauntlets where you will have to use your blue mask to jump through walls and spawn platforms beneath you. The levels are getting harder, so let's dig and collect all the crates.
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2-2: Crash Compactor | All crates and hidden gems
26/136: No stuff here. Just clear all the crates - including the few on the right, on an optional little path near the start. Continue until you reach a ledge with an open room on the left.
[[Easy to miss] 28/136: Two hidden crates can be found in the small interior room on the left, once you meet the mutant with the helmet of flames.
38/136: Avoid jets of flames and spinning gears. There is a bunch in the background, and this set ends with two crates of fruit.
[[Easy to miss] 39/136: With the neon blue pointer, you will have to jump on some circular platforms. In the foreground, there is a small ledge with a crate.
40/136: The checkpoint box is in front. This is where you will find the Grind Rail and the Red Gem Bonus Room. The Red Gem Bonus Room is only available if you have collected the Red Gem in N. Sanity Peak.
[[Red gem] 64/136: There are 24 crates in the bonus area of the red gem. Make sure to use the hidden bounce box after the spinning gears to reach the top area with 2 boxes.
68/136: There are 4 crates on the grind rail. After the second crate, immediately jump right to reach a difficult crate.
69/136: This is the checkpoint box just after the rail grinding. This is important because there is a “! »Box below. Go down and hit the crate, then slide-jump up.
Hidden gem: Hit the "! »Crate hidden under the checkpoint to open a door to this hidden gem, just behind the masked mutant in front.
74/136: Above the hidden gem alcove there is a small optional path to the right with five crates.
98/136: There are 24 boxes in the bonus room. The trick to this room is you have to get to the end and then go back - jump over a lot of crates to get enough stuff to go back and then come back to the exit. There is a delicate crate floating above the bouncing metal crate.
[[Easy to miss] 102/136: After the bonus room, you will find a TNT crate near two servants. Crush the bottom crate with a spin attack, wait for the TNT to explode, and jump on the bouncing metal crate to grab an easy-to-miss crate on top.
108/136: Jump on the 6 crates forming a bridge in front of this last little puzzle.
109/136: This is the checkpoint box, and where you will get the phase shift mask.
[[Easy to miss] 112/136: Get the blue mask, then drop and jump to the platform to the left of the flamethrower trap. There are 3 crates here.
116/136: While mounting the phase shift glove, climb on the rotating gear at the top left and shift to reach a high platform with 4 additional crates.
120/136: 3 checkouts and 1 checkpoint to come.
[[Easy to miss] 121/136: There is a delicate crate on the wall to the right of the checkpoint. Go down, then towards the bounce boxes - then shift to the left and jump on the platforms to reach it.
136/136: Hit the Nitro Detonator to get the last crates.