Spelunky 2 Update 1.13 patch notes

Spelunky 2 Update 1.13 patch notes

Spelunky Update 1.13 patch notes

  • Prevent animals from entering through closed doors.
  • Fixed a crash when an animal touches a specific closed world door.
  • Fixed the icons of the "Start with bots" and "Quick select" buttons on the keyboard
  • Fixed path getting stuck in a certain tide level when playing co-op with a dead player
  • The brackets should again fit easily into the spaces
  • Fixed single space taming animation
  • Fixed some interactions that prevented the overflight of Vlad's Cape from triggering correctly
  • Fixed an issue where a certain Veteran Hunter would miss a crucial shot
  • Olmec bombs will no longer appear in a way that ends up on his head
  • Fixed infinite jetpack fuel when brushing against the corner of the field in flight
  • Entities thrown with the caster's mitt will now lose their flying effect on contact with shields.
  • Fixed a bug where high speed entities could pass through shields
  • Fixed unintentional acceleration when brushing against the corner of the field while pressing the jump button after stomping on a monster
  • Fixed an issue with descending above certain floors (falling from platforms, conveyor belts, elevators, etc.)
  • Fixed an issue with blocks pushing on some floor slabs (conveyor belts, falling platforms, etc.)
  • Fixed multiple damage when thrown against a nearby wall by a Vendor, NPC, or Yeti
  • Treasures coming out of jars and chests can now be whipped a little earlier
  • The hard boss will now prioritize the attack animation over the damaged one
  • Cold lavamanders no longer burn the strings
  • "Celeritas" now has priority over "Major"
  • The hitbox was slightly higher so that arrows and some enemies could be counterbalanced
  • Cleaned up a LISE sprite
  • Slowdowns and stutters bypassed when some USB devices were plugged in

These patch notes are taken from the latest Steam update for Spelunky 2, which landed a day before the release of PS1.13 patch 4. We can assume that both updates contain the same fixes as PS4 updates tend to take a bit longer than Steam fixes due to Sony's certification process.








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