Ghost Recon Breakpoint: the skill tree and what you need to know

Ghost Recon Breakpoint: the skill tree and what you need to know

The skill tree in Ghost Recon Breakpoint is going to make you an ideal killing machine in the game. You're going to want to plan your approach based on your ideal playstyle. You will find that the many different trees are connected by many previous steps. You won't be able to stand on something without first creating a previous tree. Therefore, knowing what you want to go helps you craft the ideal plan to achieve that desired skill tree.



Reading the skill tree in Ghost Recon breakpoint

The first point you will use in the skill tree will choose your first profession and your first class. You can change class at any time, whenever you are at a bivouac. You can only do it here.

Classes:

  • Assault: You will excel with assault rifles and shotguns, with more aggressive tactics.
  • Field Medic: You will specialize in healing yourself and your allies.
  • Panther: You will excel at quick attacks using pistols and submachine guns.
  • Sniper: You will keep a safe distance from your enemies and kill them one by one.

The basics:

  • Experience Upgrade: 20% increase in passive experience points
  • Mule Pack: Carry 40% more ammo and recover 10% more
  • Night vision: earn night vision goggles
  • Parachute: win a parachute

Weapons (connects to the basics):

  • Rocket Launcher: Unlock access to a rocket launcher
  • Close & Personal: 15% increase in cargo space and 10% in mobility
  • Gunslinger: Gain 20% damage increase, reduce skill cooldown by 20%, and experience point bonus by 40% while using pistols.
  • Better dismantling: earn more res

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