Dragon Ball FighterZ patch 1.26 patch notes
The roster of characters in Dragon Ball FighterZ is now quite massive and that means there are a lot of characters to keep in balance so that some are more dominant than others. As a result, there have been a lot of fixes and now the latest patch focuses exclusively on the characters, which you can see below or on the Bandai Namco website.
- Vegeta
- Energy Cutter no longer hits the same opponent multiple times under certain conditions.
- Gotenks
- Fixed an issue where damage scaling would not apply to any attacks canceled after Miracle Super Punch or Great Special Rolling Kick.
- cells
- Fixed an issue where it was difficult to perform a Super Attack after a Standing Light Attack: Sequel 2.
- Small
- Fixed an issue where it was difficult to launch a permanent single attack against certain characters while in the air.
- Master Roshi
- Fixed an issue in which the opponent would get stuck when Master Roshi canceled his attack with Lullaby Fist.
- Fixed an issue in which the KO animation for Evil Containment Wave would not work correctly under certain conditions.
- It was easier to perform a Turtle Hermit Extraordinary Ultimate Z Change.
- Reduced invincibility time for Martial Spirit and Z Assist (Type B).
- Extended start of Z Assist's 2nd hit (Type B) when the attack does not hit the opponent's main character.
- Z Assist (type B) starting no longer accelerates when Master Roshi is hit by the opponent's attack before starting.
- Hit
- Fixed an issue where Direct Hit would not land against certain characters who are in a wall bounce.
- Goku (Ultra Instinct)
- Fixed an issue where some characters would freeze under certain conditions during an Ultimate Z change involving Unpolished Instinct.
- Captain Ginyu
- Fixed an issue in which the Ki gauge would increase from Z Assist (type B).
- Android 21
- Fixed an issue that prevented Hors d'oeuvre big stab with half Ki gauge bar when linked to certain absorbed special moves.
- Bardock
- Fixed an issue in which the point at which an Ultimate Z Change was no longer possible during the flying version of Saiyan Spirit was different from the grounded version.
- Goku (SSGSS)
- Fixed an issue in which the Ki gauge would increase from Super God Shock Flash (Heavy).