Baldur's Gate 3 - Patch Notes for October 27
- improvements
- Optimization of overall sound parameters to improve performance on lower performing machines
- Added polish to several in-game cutscenes
- Opportunity attack indicator is now correctly hidden for invisible enemies
- Improved timing of some tutorial messages
- Improved use of skill selection in character creation
- Added new tutorial messages related to combat
- Listening to other players 'dialogue now correctly displays other players' dice rolls
- The reason why a waypoint is not available is now displayed on the map
- Party members now correctly negate their spell readiness when switching to another character
- change
- Fixed crash on startup for specific combinations of drivers and hardware
- Fixed a crash related to trading with Zevlor after the grove raid
- Fixed crash in dialogs related to dynamic addition of elements
- Fixed crash in combat AI
- Fixed potential crash with mobile platforms
- Fixed a crash related to loading saves during a dialog
- Fixed a crash when destroying multiple pets with a single spell
- Fixed a crash related to unloading resources (when loading a save or returning to the main menu)
- Fixed an issue where someone would get stuck when joining during level transition
- Fixed a crash issue when starting a dialog box just as someone exits the game
- Fixed not being able to save to the host when another player is stuck in the "in dialogue" state
- Fixed players getting stuck in the same dialog inside the camp after choosing to fight Minthara
- Fixed characters getting stuck in the animation if they were downed during the prefabricated spell
- Fixed characters not being in the correct position after loading
- Fixed not being able to speak to party members after speaking with Gale and summoning the weaving
- Fixed inability to use some spell scrolls when there were no more spell slots
- Fixed a rare issue for players who did not have a profile on startup, requiring a selection or profile or the creation of a new one
- Fixed quest markers not displaying correctly when multiple markers point to the same item or location
- Fixed tiefling celebrations not playing properly if the player had already taken a long rest right before
- Fixed the door physics on the Nautiloid reappearing after saving and loading
- Fixed Ethel not triggering her ambush if she left her house during combat
- Fixed several minor bugs related to in-game cutscenes
- Fixed area spells not targeting invisible characters
- Fixed item summons having no owner, preventing them from joining combat
- Fixed Goblins not correctly using the War Drum
- Fixed lockpick progress out-of-sync issues
- Fixed save screenshots that were too dark
- Fixed spell sounds not playing correctly in multiplayer
- Fixed a long black screen displayed if a dialog was opened just as another player joined
- Fixed dialogue initiating Zevlor during combat
- Fixed audio settings not resetting when changing profiles
- Fixed not being able to properly switch characters in the trade window
- Fixed inability to click on landscapes you can see, improving navigation
- Fixed issue with Gith hostility if Lae'zel was never recruited
- Fixed additional revival when using an inspiration point
- Fixed Inspiration Points not being able to increase after using an Inspiration Point or gaining another
- Fixed an issue with the hidden vault entry closing again after puzzles have already been solved
- Fixed marking an item as an item that was not configured correctly
- Fixed being able to select summons in the trade window
- Fixed Zariel Tiefling Clerics not being able to reach level 4
- Fixed character creation color tooltips
- Fixed characters sometimes falling from moving platforms
- Fixed several animation issues with torches
- Fixed the ability to select invalid targets for the Misty Step skill
- Fixed not being able to see hidden summons from other players at all
- Fixed party members being rearranged when detaching and re-attaching characters to the party
- Fixed some gear still generating sound after unequip
- Fixed several texture and skinning issues
- Fixed several minor localization issues
- Fixed minor issues with the action log
For more information on this update, visit the Baldur's Gate 3 Steam Community Page. This update is already available on Steam, but it may take a little longer for it to appear on Google Stadia. . However, once the Stadia version is updated, Stadia users will not need to download a patch, as Google automatically applies the fixes on their end.
-