![The Outer World: the best companions](/images/posts/e9fc745bfbf68f98598856d73814bd0e-0.jpg)
Good help is hard to find, even in The Outer Worlds. Despite how difficult it may seem useful to find a useful person in this world, your character can find a motley team to help them on their fantastic adventures. While not all companions turned out to be the same, some will be better than others. Here are the best companions you should probably be using in the game.
The best companions in the outer worlds
Ellie
Without a doubt, my favorite companion is Ellie. I am a big fan of a character who will join your party and behave like a healer. Even though Ellie isn't going to heal you, she is going to give you bonuses for your healing abilities. For example, when she's in your party, you'll gain 10 additional medical skills, and your inhaler heals 20% more if you take advantage of those benefits. For those who like to fight and fight, it's great to have to make sure you can keep fighting.
Not only that, but his special ability, Quick Draw, levels enemies in combat and sends them to the ground. It's great to see her take down an opponent with a few well-placed shots in their direction. The final benefit that settles the question of why Ellie is one of the best companions is CPR. If you are hit by something that is supposed to kill you, you recover 25% of your health and can continue to fight. The cooldown for this perk is five minutes, but it's good to be able to play on a more severe difficulty where death is common. It also grants bonuses to your engineering and lying skills.
I used to choose to support it in a doctor. Others may choose to turn her into a murder machine, but both aspects apply.
Felix
Felix is another great companion. Of course he has the right to recognize and work with the authorities, but you will appreciate having him at the party thoroughly. It will give you bonuses for your Sneak and Lockpicking skills, and you will get a 10 bonus for your Persuade if you unlock this perk. Having this handy little chunk of skill points will make accessing specific locations a lot easier, and your character will be able to engage in dialogue that they wouldn't normally have access to without their help.
During a fight, Felix is excellent. It carries a good sized LMG that will deal massive damage to enemies. If you feel interested in choosing the big man and fighting against the corporate authorities, you can deal extra damage to him if you get the Rebellion perk. This will allow you and the rest of your party to deal 20% more damage to military companies. For those who plan to fight forever against those responsible, Felix is an excellent companion.
His unique talent, Dropkick, is also pretty decent. It's not the ultimate reason to have him in his party, but watching him rush over and slam his two shoes on an enemy is a funny distraction.
Vicar Max
A man with a wit to rise above his superiors, Vicar Max is a great addition to your party if you want to lean towards the path of science. If you do, you can grab the Mad Max benefit, which will give you and your party the opportunity to deal 20% more science damage with your science-based weapons. For those who turn to intelligence and want to try out the wacky and crazy weapons Obsidian created for this game, Vicar Max is a great way to help you maximize these weapons.
Like Ellie, he can do great damage with his special ability, called Trickshot. Although he uses a shotgun instead of a pistol, don't be fooled by the shorter distance. It's a great companion to help support any hack you need to do or if you need to intimidate another person in a conversation. For those who lean toward a more straightforward, straightforward character who relies on intimidation, Vicar Max helps you double down. Plus, the fact that it assists your character's hacking skills makes it universally useful.
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The final choice of the best companions in the game is one of the first companions you may encounter, Parvati. She is a great choice because she is more than ready to help you from the first hour of your trip. She is going to provide you with invaluable help, especially if you lean into the engineering and persuasion skills of the game.
What makes her a truly remarkable member of the game is her ability to overload. She'll use her hammer to sneak into the ground and knock down enemies in front of her, knocked out. If it hits the mechanics, they'll stay where they are, but they're still stunned. This ability alone makes it a wise choice, as it takes out a good chunk of the enemies you fight with fairly quickly, freeing you and your other companion to deal damage.
Its unique ability, Mod Finder, is also useful if you lean towards engineering, as it gives you a better chance of finding mods. For those who like to modify and polish their equipment, it is an ideal choice.
These are some of the best companions in the game. There are a handful of others, and they can benefit your personal playstyle, but these are the standout picks that you are going to love in the game. luck, settlers.