Just like in Pokémon, you will have to face the gyms - in, they are called Dojos. Each Dojo is focused on specific types, so some beginners will have a harder time than others. There really is no wrong choice! You can bolster your Temtem squad with other useful creatures to make those early fights easier, but I'll still provide whatever information you (maybe!) Need to make your first choice in.
Table of simple types | Strengths and weaknesses of all types
At the start of the game, after creating your trainer, you will be able to choose from one of three Temtems. Each has a different type and different strengths / weaknesses.
- Crystle (Crystal Type | Tank | Emerald Turtle)
- Smazee (Melee type | Physical damage | Orange monkey)
- Houchic (Mental type | Special damage | Purple Imp)
Let's explore in a little more detail why you'll want to choose each of these little guys.
Crystle (Evolves into Sherald at level 35)
- Crystal type:
- Strong Vs: Electric, toxic and mental
- Weak vs: Fire, melee and Earth.
Crystle has extremely high defense, but can also strike back with balanced attack powers. It has low speed, so it usually won't attack first. There is nothing he is weak or strong against in the First Dojo.
You can catch Crystle Tucma, Amethyst Barrens.
Smazee (Evolves into Baboong at level 34)
- Melee type:
- Strong Vs: Nature and crystal
- Weak vs: Mental and digital
Smazee is the most balanced of the three starting Temtems - he's strong, uses basic attacks that are pretty effective against almost everything, and he's resistant to melee attacks. He has a lot of stamina for longer fights and he's pretty quick. You will encounter melee type Temtems in the Dojo, but none when you meet the Dojo leader.
Houchic (Evolves into Tental at Lv. 34)
- Type mental:
- Strong Vs: Neutral and melee
- Weak vs: Digital, electric and crystal
Houchic is considered the best of the three Temtem starters due to his speed and super powerful special attacks. Instead of hitting with a lot of low stamina attacks, this will do it all. He also has high special defense. Think of Houchi as a glass cannon. Put it away until you want to deal damage to enemies. And you'll have to beware of an electric guy in the first Dojo - capture a Melee Temtem to take care of it.