We're getting a little giveaway from GameFreak ahead of the release of their latest Pokémon, Sword and Shield titles. We have about a month to wait for these games and help make the wait easier, she's going to release Little Hero Town on October 16 for the Nintendo Switch. You can expect to see the new game coming soon. The combat system is in the game is based on your character using ideas to do combat. Players are not going to upgrade or upgrade their weapons to fight their enemies. Instead, players will go through a skill tree and earn Eureka Points. Here is how it all works.
Battle of Ideas System in Little Town Hero Explained
There are three different actions that players can take during a battle. They can choose to attack, defend, or do something special. Players are going to want to use these different ideas depending on the situation they are facing. At the same time, players will also have to anticipate attacks of ideas from their opponents. If an enemy is to attack, players must try to shatter their ideas. Breaking their ideas will damage them.
The ideas themselves must be turned into Dazzits. A player must use their power to transform an idea into a Dazzit, thus giving them something to use against the creature they are fighting against. If a player doesn't have the power, they can't turn anything into Dazzit, preventing them from doing anything in combat with their ideas.
Players carry a limited number of ideas with them during a fight. If a player runs out before the end of the fight, he will lose. Time is running out, because without ideas a player cannot fight. However, if the players can use an idea against their enemy and not get the broken idea, the player can use that idea again. Since players have a limited amount of resources