Ghost Recon Breakpoint: The Best Cannons

Ghost Recon Breakpoint: The Best Cannons

Finding the best partner to take Ghost Recon Breakpoint with you will vary. You're going to want someone to complete how devious you are, or you want a good friend to join you in the madness that you can engage with AI and mad mechanics. However, it doesn't matter if you're playing alone or with friends, you're going to want a good gun. There are a variety of weapons available for you and your teammates. Here are some of the best guns in each category.



The best pistols in Ghost Recon Breakpoint

Assault rifles

805 Bren

What an excellent weapon. You are going to have a hard time finding a suitable main pistol in the game. Overall, you are going to find the demo and the balance between damage and range quite good. While you shoot, your character is going to handle it very well, and you are going to stay steady on your enemy's sights. You definitely want it to be in your back pocket to fight your enemies when they start to get in close.

AUG

Do you want to keep your distance? AUG is going to be your optimal choice, although you are going to find recharging it a bit inconvenient. If you can use a perk or a liability to offset this, you shouldn't find it too problematic. You're going to place a suppressor on the weapon and make sure no enemies can hear you coming out from far with just a few hits.

DMR

G28

Now with a DMR you want to do some decent damage. The main goal, however, is to make sure that you can keep up with your initial shot with something this powerful, especially if you don't hit the shot in the head. To make sure your second shot takes them out, the G28 will be your go-to backup. You are going to make sure that you have this on your back and that you remove anyone still standing from your first one.



MK14

For those who want to get a bit closer to their enemies rather than finding themselves halfway across the map, the MK14 is your ideal solution. You're not going to have the best distance from the other choices, but you will have a lot of power at your disposal. Plus, if you're on your last shot, you won't be spending too much to reload your weapon.

Handguns

F40

If you are walking around the middle of a base, not knowing when the next enemy is about to appear, you need a reliable handgun. You don't want to risk too much noise and you want to be sure your first shot is going to stick. The F40 is your best friend. You can do a lot of damage if your other weapons need to go and need to be reloaded, and you can take out enemies that walk in front of you a short distance without a problem.

P45T

For those who know that they will only use this exclusive weapon in close range situations, you want the P45T. Unfortunately, you can't count on her for her distance. You're going to want to use it when you know where the enemy is around the corner. However, this will cause a lot of damage and you will be able to exceptionally control the trajectory of the ball.

Light machine guns

CTMMG

If you can keep your LMG reliably in line of sight, you want to use this weapon. However, if you are in doubt about your ability to control your control, you can choose another option. The CTMMG will take a lot of damage and it will be extremely easy for you to travel with you, but you might not like the swing of the weapon.


MK48

Do you have about four enemies following you around a warehouse? Taking out the MK48 and taking it down will serve you wonders as you take them down over and over again. Not all players will enjoy using it, but the gap between the weapons is quite wide and unreliable.


Shotguns

M4

Shotguns are tough beasts. You don't know if you want to stay silent or cause any destruction, as you can before you get out of sight of the enemy. If you want to stay close to make sure your enemies remember your name, the M4 is your reliable choice. You won't move around as quickly with other shotguns, but the power you're about to handle is going to make up for every step you take.


RUI2SG

Do you like to avoid pump drawings? Having a semi-automatic shotgun is what happens in the world where you have to take down five enemies chasing you. Do not leave the house without this weapon if you are going to dive head first into the enemy.

Sniper rifles

HTI | Survival

Want your enemies to wonder where you are at and let them guess? Keep your distance from the HTI | Survival model, and make sure they keep asking questions. However, even if you miss the bullet in the head, you will tear their armor apart and destroy everything that protects them. Again, you're going to spend a second reloading this weapon, so make sure they don't know where you are on the map.

L115A3

So, are you good at headshots? Do you want to stay mobile and occupy your positions at a sustained pace? The L115A3 will ensure that you can reload quickly enough to get someone out before telling their allies your location, and you'll stay mobile enough to continue causing trouble. You might not have the best stopping power in the world, but you can let your enemies guess.


Submachine guns

P90

Stay close to your enemy and make sure they are full of bullets. The P90 may not give you a better experience of a submachine gun, but you're going to want to make sure you stay close to your enemies. They'll remain nimble as always, and if you miss with this weapon, you'll be sorry. Keep your goal on point because it's pretty easy to miss.

UMP

You are not going to penetrate the armor of heavy tanks, vehicles and otherwise heavily armored enemies, but you are going to destroy the ones you have hit in the point. The UMP is a reliable sub-machine. You can always rely on if you want a standard choice to support your primary option.



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