Black Ops Cold War Update 1.07 patch notes
Global
- Stability
- Added crash fixes related to ray tracing on next gen consoles.
- General stability improvements.
- progression
- Fixed an issue where Prestige Levels and Prestige Icons could display inaccurately in Lobby menus.
- Fixed an issue where the Prestige 1 icon could display instead of the Commander Rank icon in the After Action Report.
- UI
- Fixed several breadcrumbs issues not appearing correctly in lobby menus.
- Fixed an issue where the reward animation could sometimes appear corrupted in the After Action Report.
Multiplayer
- Reading lists
- Motherland mosh pit
- TDM, Domination, Kill Confirmed et Hardpoint on Moscow and Crossroads Strike.
- Hardcore Motherland Moshpit également disponible en Quick Play (TDM, Domination, Kill Confirmed).
- Available from December 8 until the launch of Season 1.
- Motherland mosh pit
- progression
- Camos
- Fixed an issue where Mastery camos were not progressing correctly for some players despite being earned.
- Reduced the number of kills without dying from 3 to 2 for the M79 launcher and camouflage challenges.
- Camos
- Game modes
- Hard point
- Checkmate
- Adjusted appearances for zones 1, 3 and 4.
- Fixed an issue where the Hardpoint could be captured behind a crate in Area 4.
- Garrison
- Zone 1 has been adjusted to provide more balanced coverage for both teams.
- Adjusted appearances for zones 2 and 3.
- Carrefour The strike
- Adjusted appearances for all Hardpoint zones.
- Moved zone 4 to adjacent tents to provide more opportunities for the attacking team.
- Moscow
- Adjusted attacker spawns to reduce travel time to objectives.
- Additional attackers appear closer to the middle of the map when B has been captured.
- Miami
- Adjusted attacker spawns to reduce travel time to objectives.
- Checkmate
- Adjusted attacker spawns to reduce travel time to objectives.
- Checkmate
- Fireteam: Bombs go up
- gameplay
- Reduced spawn protection time to reduce the frequency of protection canceling explosives (e.g. War Machine) for long periods.
- Fixed an issue where players could collide when redeploying from a Squad Wipe.
- Addressed an issue where players could land on top of each other and die if they waited to auto-deploy during Infil.
- Fixed an issue where players could get stuck overlapping in certain locations on Alpine.
- Fixed an issue where containers could spawn inside objects.
- Scorestreaks
- Reduced the spawn rates of Gunship, Chopper Gunner, and VTOL Escort.
- Fixed an issue where the HUD effects of cruise missiles could be seen in the Redeploy menu.
- vehicles
- Fixed an issue where the Hind could leave playable space in Alpine.
- HUD
- Fixed an issue where Dust and Threat Perception effects could display on the Aerial Camera.
- Party invitations
- Addressed an issue with party invitations in Fireteam: Dirty Bomb.
- gameplay
- Combined weapons
- Adjusted the interaction radius on mounted turrets for easier access.
- Custom games
- Added options in Custom Games Scorestreaks settings for Death Score Reset and Scorestreak Death Penalty, allowing players to set the percentage of score lost on death from 0% (off) to 100% ( all score lost on death).
- Tour-based modes
- Addressed an issue where players could be kicked for inactivity when watching in turn-based modes.
- Hard point
- Arms
- Visuals
- Added polish to visual rebound when shooting from the hip.
- tusk 77
- Fixed an animation issue with the Hauer 77 when firing the last shot while aiming at sights.
- Launchers
- Fixed an issue where launchers could lock onto fixed turrets in Combination Weapons.
- Optical
- Fixed an issue that could prevent thermal goggles from displaying thermal overlay when driving a vehicle.
- Visuals
- Scorestreaks
- Care package
- The Care Package explosion will no longer damage teammates in Hardcore.
- Fixed an issue that could cause the Care Pack to explode in Checkmate.
- Combat bow
- Fixed an issue where the Tactical Mask icon would display incorrectly when destroying enemies with the Combat Bow.
- Cruise missile
- Fixed an issue where damage to a Cruise Missile would not display a success marker.
- Escort VTOL
- Addressed an issue with the VTOL Escort Camera when it would be destroyed due to exceeding limits.
- Chopper gunner
- The Chopper Gunner will now follow its correct shorter path on Crossroads Strike instead of its wider path from Combined Arms.
- Care package
- Plans
- Carrefour
- Parachutes can now be activated when required in all modes of Crossroads.
- Added a unique 6v6 intermission camera to Crossroads Strike.
- Armada
- Parachutes can now be activated when needed in all Armada modes.
- Garrison
- Fixed an issue where one of the explosive barrels would never explode in Garrison.
- Carrefour
- Field upgrades
- Carrefour
- Parachutes can now be activated when required in all modes of Crossroads.
- Added a unique 6v6 intermission camera to Crossroads Strike.
- Armada
- Parachutes can now be activated when needed in all Armada modes.
- Garrison
- Fixed an issue where one of the explosive barrels would never explode in Garrison.
- Carrefour
- vehicles
- General
- Added a new helicopter aiming mode option.
- Fixed an issue where the camera could pass through the player's head when switching from driver to passenger while aiming at a vehicle's sight.
- Fixed an issue where players could spawn with corrupted animations if they spawned in a team on a Dirt Bike as a Passenger.
- General
- General
- Stability
- Fixed a rare crash that could occur when a player was dismembered by an explosive.
- finishes
- General cleanup and bug fixes for finishing moves.
- Fixed an issue where performing finishing moves on enemies while being downed would not count towards the Stone Operator unlock challenge.
- Gestures
- Added voiceover to first person gestures.
- mouse and keyboard
- Fixed an issue when Jump and Mantle were linked to the mouse wheel.
- Resolved an issue with mouse navigation in Theater.
- Addressed issue with the mic status icon not displaying correctly on the Party tab.
- Addresses an issue with the voice chat volume adjustment feature.
- Improved mouse rotation controls for Weapon Inspect.
- the audio
- Fixed an issue where a character's audio exercise for a melee weapon could be delayed.
- Diverse
- Fixed an issue where players were not immediately killed when shot in water.
- Stability
Zombies
- General
- progression
- Fixed an issue that caused the Trapper Challenge progress to be stuck at 255.
- Fixed an issue that resulted in incorrect information about Mastery camouflage progress being displayed.
- Fixed an issue where incorrect Prestige icons could display in Zombies menus.
- Fixed an issue that would sometimes cause the player's primary weapon camouflage to appear on a knife equipped as a secondary weapon.
- Battle record
- UI
- Fixed issues with overlapping or extending text outside the panel in Intel menus.
- Fixed issues with 3D models not orienting correctly in Intel menus.
- Fixed an issue where the additional Create Class slots were not appearing in the Zombies Lobby on PlayStation platforms.
- progression
- The machine
- Stability
- Added various stability fixes.
- Intel
- Added a new Intel Season One to discover in "Die Maschine".
- gameplay
- Closed various operating areas.
- Fixed an issue that would sometimes cause Zombies to get stuck in a spawn slot.
- Fixed an issue that caused zombies to incorrectly use their ranged attack in specific locations.
- Fixed an issue that caused zombies to incorrectly path when using decoys in specific locations.
- Fixed an issue that caused the wrong minimap floor to appear after viewing.
- Addressed an issue that caused shadows to not appear correctly on a Quest character when viewed with the Flashlight.
- Arms
- Fixed an issue that caused DIE Electrobolt ammo deduction incorrectly when using the Aether Shroud.
- Fixed an issue that caused the incorrect weapon rarity to appear for the player's weapon after respawning.
- Fixed an issue that resulted in duplicating weapons using the Arsenal under specific circumstances.
- trials
- Addressed an issue that prevented the Damage Take and Health Recovery Trial from granting progression when recovering the health bonus granted by Jugger-Nog.
- Fixed an issue that prevented a specific try from granting a reward.
- Mystery box
- Fixed an issue that prevented some weapons from appearing in the cycle animation when using the Mystery Box.
- Main quest
- Addressed a rare issue that could prevent the Main Quest from progressing to the Decontamination step.
- Ping
- Fixed an issue that resulted in the display of incorrect icons when pinging certain weapons.
- the audio
- Fixed an issue that could prevent some voiceover lines from playing.
- UI
- Fixed an issue that could occur when the Pause menu could not be closed when interacting with the Arsenal.
- Fixed an issue that caused a mix of visual effects from different ammo mods to display when navigating the Skills menu.
- Stability
- Arcade des Dead Ops
- Stability
- Added various stability fixes.
- gameplay
- Added Judgment Room event.
- Added various enemy AI tuning changes.
- Added various weapon setting changes.
- General
- Added host migration to Dead Ops Arcade.
- Added options to disable various UI elements and features.
- Stability
- Assault (PS4 / PS5)
- Intel
- Added the new Intel Season One to discover in Onslaught.
- gameplay
- Added various enemy trajectory fixes.
- Addressed a rare issue that could cause a Redundant Perk to be granted from Power-Ups.
- Intel
PC
- Stability
- Added various stability fixes.
- General
- Fixed an issue with text wrapping in windowed mode.
- Addressed an issue that could cause a blurry screen with NVIDIA Ansel when using a sniper scope.
Call of Duty: Cold War Black Ops is now available on PC, PS4, PS5, Xbox One and Xbox Series X | S. Black Ops Cold War Season 1 begins December 16, bringing new maps and modes to the game, as well as full integration with Call of Duty: Warzone. For more information on this update, visit the official Treyarch website.