Black Ops Cold War Update 1.07 patch notes

Black Ops Cold War Update 1.07 patch notes

Black Ops Cold War Update 1.07 patch notes

Global

  • Stability
    • Added crash fixes related to ray tracing on next gen consoles.
    • General stability improvements.
  • progression
    • Fixed an issue where Prestige Levels and Prestige Icons could display inaccurately in Lobby menus.
    • Fixed an issue where the Prestige 1 icon could display instead of the Commander Rank icon in the After Action Report.
  • UI
    • Fixed several breadcrumbs issues not appearing correctly in lobby menus.
    • Fixed an issue where the reward animation could sometimes appear corrupted in the After Action Report.

Multiplayer

  • Reading lists
    • Motherland mosh pit
      • TDM, Domination, Kill Confirmed et Hardpoint on Moscow and Crossroads Strike.
      • Hardcore Motherland Moshpit également disponible en Quick Play (TDM, Domination, Kill Confirmed).
      • Available from December 8 until the launch of Season 1.
  • progression
    • Camos
      • Fixed an issue where Mastery camos were not progressing correctly for some players despite being earned.
      • Reduced the number of kills without dying from 3 to 2 for the M79 launcher and camouflage challenges.
  • Game modes
    • Hard point
      • Checkmate
        • Adjusted appearances for zones 1, 3 and 4.
        • Fixed an issue where the Hardpoint could be captured behind a crate in Area 4.
      • Garrison
        • Zone 1 has been adjusted to provide more balanced coverage for both teams.
        • Adjusted appearances for zones 2 and 3.
      • Carrefour The strike
        • Adjusted appearances for all Hardpoint zones.
        • Moved zone 4 to adjacent tents to provide more opportunities for the attacking team.
      • Moscow
        • Adjusted attacker spawns to reduce travel time to objectives.
        • Additional attackers appear closer to the middle of the map when B has been captured.
      • Miami
        • Adjusted attacker spawns to reduce travel time to objectives.
      • Checkmate
        • Adjusted attacker spawns to reduce travel time to objectives.
    • Fireteam: Bombs go up
      • gameplay
        • Reduced spawn protection time to reduce the frequency of protection canceling explosives (e.g. War Machine) for long periods.
        • Fixed an issue where players could collide when redeploying from a Squad Wipe.
        • Addressed an issue where players could land on top of each other and die if they waited to auto-deploy during Infil.
        • Fixed an issue where players could get stuck overlapping in certain locations on Alpine.
        • Fixed an issue where containers could spawn inside objects.
      • Scorestreaks
        • Reduced the spawn rates of Gunship, Chopper Gunner, and VTOL Escort.
        • Fixed an issue where the HUD effects of cruise missiles could be seen in the Redeploy menu.
      • vehicles
        • Fixed an issue where the Hind could leave playable space in Alpine.
      • HUD
        • Fixed an issue where Dust and Threat Perception effects could display on the Aerial Camera.
      • Party invitations
        • Addressed an issue with party invitations in Fireteam: Dirty Bomb.
    • Combined weapons
      • Adjusted the interaction radius on mounted turrets for easier access.
    • Custom games
      • Added options in Custom Games Scorestreaks settings for Death Score Reset and Scorestreak Death Penalty, allowing players to set the percentage of score lost on death from 0% (off) to 100% ( all score lost on death).
    • Tour-based modes
      • Addressed an issue where players could be kicked for inactivity when watching in turn-based modes.
  • Arms
    • Visuals
      • Added polish to visual rebound when shooting from the hip.
    • tusk 77
      • Fixed an animation issue with the Hauer 77 when firing the last shot while aiming at sights.
    • Launchers
      • Fixed an issue where launchers could lock onto fixed turrets in Combination Weapons.
    • Optical
      • Fixed an issue that could prevent thermal goggles from displaying thermal overlay when driving a vehicle.
  • Scorestreaks
    • Care package
      • The Care Package explosion will no longer damage teammates in Hardcore.
      • Fixed an issue that could cause the Care Pack to explode in Checkmate.
    • Combat bow
      • Fixed an issue where the Tactical Mask icon would display incorrectly when destroying enemies with the Combat Bow.
    • Cruise missile
      • Fixed an issue where damage to a Cruise Missile would not display a success marker.
    • Escort VTOL
      • Addressed an issue with the VTOL Escort Camera when it would be destroyed due to exceeding limits.
    • Chopper gunner
      • The Chopper Gunner will now follow its correct shorter path on Crossroads Strike instead of its wider path from Combined Arms.
  • Plans
    • Carrefour
      • Parachutes can now be activated when required in all modes of Crossroads.
      • Added a unique 6v6 intermission camera to Crossroads Strike.
    • Armada
      • Parachutes can now be activated when needed in all Armada modes.
    • Garrison
      • Fixed an issue where one of the explosive barrels would never explode in Garrison.
  • Field upgrades
    • Carrefour
      • Parachutes can now be activated when required in all modes of Crossroads.
      • Added a unique 6v6 intermission camera to Crossroads Strike.
    • Armada
      • Parachutes can now be activated when needed in all Armada modes.
    • Garrison
      • Fixed an issue where one of the explosive barrels would never explode in Garrison.
  • vehicles
    • General
      • Added a new helicopter aiming mode option.
      • Fixed an issue where the camera could pass through the player's head when switching from driver to passenger while aiming at a vehicle's sight.
      • Fixed an issue where players could spawn with corrupted animations if they spawned in a team on a Dirt Bike as a Passenger.
  • General
    • Stability
      • Fixed a rare crash that could occur when a player was dismembered by an explosive.
    • finishes
      • General cleanup and bug fixes for finishing moves.
      • Fixed an issue where performing finishing moves on enemies while being downed would not count towards the Stone Operator unlock challenge.
    • Gestures
      • Added voiceover to first person gestures.
    • mouse and keyboard
      • Fixed an issue when Jump and Mantle were linked to the mouse wheel.
      • Resolved an issue with mouse navigation in Theater.
      • Addressed issue with the mic status icon not displaying correctly on the Party tab.
      • Addresses an issue with the voice chat volume adjustment feature.
      • Improved mouse rotation controls for Weapon Inspect.
    • the audio
      • Fixed an issue where a character's audio exercise for a melee weapon could be delayed.
    • Diverse
      • Fixed an issue where players were not immediately killed when shot in water.

Zombies

  • General
    • progression
      • Fixed an issue that caused the Trapper Challenge progress to be stuck at 255.
      • Fixed an issue that resulted in incorrect information about Mastery camouflage progress being displayed.
      • Fixed an issue where incorrect Prestige icons could display in Zombies menus.
      • Fixed an issue that would sometimes cause the player's primary weapon camouflage to appear on a knife equipped as a secondary weapon.
    • Battle record
      • Fixed an issue with incorrect engagement range data for some weapons for zombies.
      • Killing Blows will now correctly record for Zombies in Combat Record.
      • Elite Kills will now register correctly for Zombies in Combat Records.
    • UI
      • Fixed issues with overlapping or extending text outside the panel in Intel menus.
      • Fixed issues with 3D models not orienting correctly in Intel menus.
      • Fixed an issue where the additional Create Class slots were not appearing in the Zombies Lobby on PlayStation platforms.
  • The machine
    • Stability
      • Added various stability fixes.
    • Intel
      • Added a new Intel Season One to discover in "Die Maschine".
    • gameplay
      • Closed various operating areas.
      • Fixed an issue that would sometimes cause Zombies to get stuck in a spawn slot.
      • Fixed an issue that caused zombies to incorrectly use their ranged attack in specific locations.
      • Fixed an issue that caused zombies to incorrectly path when using decoys in specific locations.
      • Fixed an issue that caused the wrong minimap floor to appear after viewing.
      • Addressed an issue that caused shadows to not appear correctly on a Quest character when viewed with the Flashlight.
    • Arms
      • Fixed an issue that caused DIE Electrobolt ammo deduction incorrectly when using the Aether Shroud.
      • Fixed an issue that caused the incorrect weapon rarity to appear for the player's weapon after respawning.
      • Fixed an issue that resulted in duplicating weapons using the Arsenal under specific circumstances.
    • trials
      • Addressed an issue that prevented the Damage Take and Health Recovery Trial from granting progression when recovering the health bonus granted by Jugger-Nog.
      • Fixed an issue that prevented a specific try from granting a reward.
    • Mystery box
      • Fixed an issue that prevented some weapons from appearing in the cycle animation when using the Mystery Box.
    • Main quest
      • Addressed a rare issue that could prevent the Main Quest from progressing to the Decontamination step.
    • Ping
      • Fixed an issue that resulted in the display of incorrect icons when pinging certain weapons.
    • the audio
      • Fixed an issue that could prevent some voiceover lines from playing.
    • UI
      • Fixed an issue that could occur when the Pause menu could not be closed when interacting with the Arsenal.
      • Fixed an issue that caused a mix of visual effects from different ammo mods to display when navigating the Skills menu.
  • Arcade des Dead Ops
    • Stability
      • Added various stability fixes.
    • gameplay
      • Added Judgment Room event.
      • Added various enemy AI tuning changes.
      • Added various weapon setting changes.
    • General
      • Added host migration to Dead Ops Arcade.
      • Added options to disable various UI elements and features.
  • Assault (PS4 / PS5)
    • Intel
      • Added the new Intel Season One to discover in Onslaught.
    • gameplay
      • Added various enemy trajectory fixes.
      • Addressed a rare issue that could cause a Redundant Perk to be granted from Power-Ups.

PC

  • Stability
    • Added various stability fixes.
  • General
    • Fixed an issue with text wrapping in windowed mode.
    • Addressed an issue that could cause a blurry screen with NVIDIA Ansel when using a sniper scope.

Call of Duty: Cold War Black Ops is now available on PC, PS4, PS5, Xbox One and Xbox Series X | S. Black Ops Cold War Season 1 begins December 16, bringing new maps and modes to the game, as well as full integration with Call of Duty: Warzone. For more information on this update, visit the official Treyarch website.








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