Star Wars Jedi: Fallen Order - All Abilities

Star Wars Jedi: Fallen Order - All Abilities

There are ten abilities for Cal and seven for BD-1.

As you progress through Fallen Order, you'll encounter major rhythms, workbenches, and temples that will reward the dynamic duo with additional abilities that will allow them access to more areas of each planet. Some can be found at your own pace (mostly BD-1's abilities), but the majority will stack in a row when you tap the primary objective.



Listed below are all of Cal's and BD-1's abilities, in each respective character's spawn Fallen, along with their location (again: there will be spoilers here).

  • Callus
    • Laser Saber (Bracca)
    • Lent (Track)
    • Wall Run (Bogano)
    • Push (Zeffo)
    • Shoot (Zeffo)
    • Underwater respirator (Kashyyyk)
    • Jedi Flip (Kashyyyk)
    • Double-bladed lightsaber (Dathomir, Bogano or Kashyyyk)
    • Climbing Claws (Dathomir)
    • Split Saber (Today)
  • BD-1
    • Holomap (Bogano)
    • Stim Cans (Bogano)
    • Scomp Link (Zeffo)
    • Surcharge (Kashyyyk)
    • Slice: Security Droid (Kashyyyk)
    • Motorized zip line (Zeffo)
    • Tranche: droïde probes (Zeffo)

The double-bladed lightsaber is unique in that it has three acquisition methods available. The earliest is on Dathomir, before heading towards Zeffo. If you skip this method, you can return to Bogano after obtaining the Force Push and Scomp Link to access Ancient Workshop. If you skip both of these methods, you'll get it much later in the game on Kashyyyk on a bench just before a boss fight.

Slice skills for BD-1 are the only true optional abilities on the list: Scomp Link can be easy to miss, but it will become essential later in the game. All other skills will be learned as you progress through the story. .



These are all abilities available for Cal and BD-1: Star Wars Jedi: Fallen Order. Check out our review to see what we thought of the game, and be sure to check out our guides page for more Fallen Order guides!



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