Cyberpunk 2077 Update 1.1 patch notes

Cyberpunk 2077 Update 1.1 patch notes

Cyberpunk 2077 Update 1.1 patch notes

  • Stability
  • Various stability improvements including:
    • Improvements in memory usage in various game systems: characters, interactions, navigation, in-game videos (news, TV, etc.), foliage, laser effects, mini-map, devices, AI, traffic, traffic system, environmental, GPU-related damage, and more.
    • Various crash fixes (related, among other things, to loading saves, opening / closing the game, and point of no return).
  • Quests / Open World
    • Fixed an issue where Delamain's calls would end immediately and appear to be unresponsive.
    • Fixed an issue that resulted in players not receiving calls from Delamain when approaching affected vehicles in.
    • Fixed an issue where the lens could get stuck on "Answer Mr. Hands Call" in.
    • Fixed an issue where Judy could teleport underground in.
    • Fixed an issue where it was impossible to speak to Zen Master in.
    • Fixed an issue where Takemura would not call.
    • Fixed an issue where Jackie could disappear into.
    • Fixed an issue where it might be impossible to get out of the car.
    • Fixed an issue where players could stop receiving calls and messages after getting too far away from the surface.
    • Fixed an issue where opening the package would not update.
    • Retro-fixed saves affected by a rare issue where talking to Judy in would be impossible due to an invisible wall. The underlying problem is under investigation.
    • Fixed an issue that prevented players from collecting the reward in. The quest will end automatically for those who have not been able to collect the reward before, and the reward will be provided automatically.
    • Fixed an issue where Delamain would remain silent throughout if the player initially refused to help him.
  • UI
    • Fixed an issue where the braindance exit prompt could be missing.
    • Removed an invalid item from loot.
  • Visual
    • Fixed an issue where the trajectory of a grenade could be displayed in photo mode.
    • Fixed the tint of particles appearing pink when viewed up close.
    • Fixed cars appearing incorrectly in.
  • Achievements
    • Fixed an issue where completing one of the current results in Santo Domingo would sometimes not contribute to progress for achievement, preventing its completion.
  • Diverse
    • Resolved the issue of oversizing backups (related to the modifier indicating whether item is manufactured) and reducing the excessive size of already existing backups (note: this will not fix corrupt PC backup files before update 1.06) .
    • Fixed an issue where entry could stop registering when opening the weapon wheel and performing an action.
    • Fixed an issue where the "Continue" button in the main menu could load an endgame save.
  • Specific to PlayStation
    • Optimized crowd performance on PlayStation 4 Pro and PlayStation 5.
    • Various crash fixes on PlayStation 4.
  • Xbox specific
    • Improved memory usage for character creation, mirrors, scanning, camera remote, menus (inventory, map) on Xbox One, Xbox One X, and Xbox One S.
  • PC specific
    • It will now be possible to obtain achievements in Steam offline mode. Note: Offline mode must be activated before starting the game. This change does not work retroactively.
    • Fixed game startup crashes related to cache loading on NVIDIA graphics cards.
  • Specific to Stadia
    • The sound of the concert should no longer be inaudible in.
    • Fixed corrupted textures on several melee weapons.
    • Changed default dead zone settings to be more responsive. Note: The change will not affect the settings unless they are set as default.

cyberpunk 2077 is out now on PC, PS4, Xbox One, and Google Stadia. For more information on this update, visit the official Cyberpunk 2077 site.





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